AI Insights · Timothy · October 2021
Top 5 2D Realistic Games on Android in Chile: Q3 2021
Discover the performance trends of the top 5 2D realistic games on Android in Chile during Q3 2021, including weekly downloads, revenue, and active users.
The third quarter of 2021 saw intriguing trends in the performance of the top 5 2D realistic games on the Android platform in Chile. Here’s a detailed look at how these games fared in terms of weekly downloads, revenue, and active users.
Tile Master® - Triple Match from Higgs Studio experienced fluctuating weekly downloads, starting at approximately 21K in late June and gradually declining to around 7.6K by the end of September. The weekly revenue remained relatively stable, oscillating between $2 and $3 throughout the quarter. Active users showed a downward trend, decreasing from about 178K to 151K over the same period.
Evony: The King's Return by TG Inc. demonstrated a varied performance. Weekly downloads increased from about 7.9K in late June to nearly 14.7K by the end of September. Revenue showed a gradual decline from approximately $13K to around $10.5K. However, the game saw a significant rise in active users, growing from roughly 24K to over 41K during the quarter.
Tile Connect - Matching Games, another title from Higgs Studio, saw a decrease in weekly downloads, starting at approximately 12.7K and dropping to about 3.7K by the end of September. The revenue for this game remained low and stable, mostly around $1 to $3. The number of active users also showed a declining trend, falling from about 36.5K to 23.7K during the same period.
8 Ball Pool, published by Miniclip.com, maintained a relatively steady performance in downloads, hovering around 10K per week. The game's revenue fluctuated slightly, peaking at about $8.4K in early August before settling around $6.9K by the end of September. Active users remained consistent, averaging around 105K to 110K throughout the quarter.
Block Sudoku Woody Puzzle Game from Oakever Games saw a sharp decline in downloads, starting at approximately 7.7K and dropping to about 2.8K by the end of September. Revenue saw some peaks, particularly in late August and early September, with amounts reaching up to $187. Active users also declined, falling from around 68K to 67K over the quarter.
These trends highlight the dynamic nature of the mobile gaming market in Chile. For more detailed insights and comprehensive data, be sure to visit Sensor Tower.